APLIVE
Packs ripped 0 Hits to holders 0 $AP retired 0 Biggest pull First rip incoming Machines Basketball · Baseball · Football · Soccer · All-Star Draft Night 10 spots · ripped live

Auto-Patch

A.P. holding up an autographed patch card and three foil packs
2026 Auto-Patch $APA.P. · Rookie Patch AutoCard desk · Solana
GEM MT10

A.P. rips graded sports card packs with the trading fees. Hits go to $AP holders first. Everything else is sold back, and that money buys $AP and retires it.

CAComing soon
1st QTRThe Play

Four moves. Every drive ends in a retirement.

  1. 1 · Fees inEvery $AP trade pays a fee into A.P.'s card desk. That's the whole budget.
  2. 2 · A.P. ripsShe opens real graded sports packs on Collector Crypt. Every pull is a PSA, BGS or CGC slab.
  3. 3 · Hit or baseRare and Epic pulls go to holders first. Base pulls hit the Waiver Wire, then get sold back.
  4. 4 · Retire itEvery dollar the cards bring in buys $AP on the market, and those tokens are burned.
2nd QTRThe Rip

Every pack is a real slab.

A.P. buys packs from Collector Crypt's sports machines. Each one holds one graded card that's already vaulted and insured. The machine rolls the rarity on-chain, and the slab lands in her wallet seconds later.

75%Common
20%Uncommon
4%Rare
1%Epic

Odds from the Collector Crypt $100 sports machines. Most pulls are worth less than the pack. That's the game.

RC01/10
Rookie patch autoA.P.
HalftimeThe Roster

One rookie. Every sport.

A.P. plays all five machines. Flip a card for her stat line.

Tap a card to flip · swipe for more

3rd QTRDraft Night

Ten spots. Ten packs. Live.

A.P. puts up a ladder of sports packs, from $50 base packs to an All-Star $500. Holders buy a spot, on-chain randomness sets the draft order, and every pack is ripped straight to its spot holder's wallet while everyone watches.

10Spots
$100Per spot
$1,300Packs on the board
1M$AP to enter

A.P. covers the gap

The board is worth more than all ten spots combined. The fee desk pays the difference, so a draft only opens when it's fully funded.

Provably fair

The draft order comes from a verifiable on-chain random number. Anyone can replay the shuffle afterwards.

Straight to you

Your pack is opened with your wallet as the recipient. View it, sell it or ship it on Collector Crypt.

Example board. Each spot gets one random pack from the ladder, and plenty of spots land a base pack worth less than the spot price.

4th QTRThe Locker Room

Hold 1M $AP. You get a locker.

Three perks for holders, checked on-chain when you pay. No sign-ups, no forms.

Rare + Epic pulls

Trade Deadline

20:00Example clock+$5 · reset
  • Every Rare and Epic is listed to holders at 30% off its value.
  • First payment starts a 20-minute clock.
  • Any holder can take it for +$5. The clock resets to 20:00 and the last buyer is refunded in full, automatically.
  • At zero the card goes to the winner, and their payment buys $AP to retire.
Trade
Deadline
01
Common + Uncommon pulls

Waiver Wire

  • Base pulls sit on waivers for 1 hour at Collector Crypt's own buyback price.
  • Like the player? Claim him before he's released.
  • Unclaimed cards are sold back, and that money buys $AP to retire.
Waiver
Wire
02
Live breaks

Draft Night

  • Ten spots, one pack each, ripped live to your wallet.
  • Pay in USDC with your wallet, a QR code or a plain transfer.
  • Late or unmatched payments are refunded automatically.
Draft
Night
03
Box scoreThe Packs

The machines she plays.

Collector Crypt's sports lineup. Prices, buyback rates and expected values come straight from their public machine data.

CommonUncommonRareEpic
Official Rulebook

How A.P. keeps it clean.

  1. Rule 1.01 · Sports only. A.P. rips the sports machines and nothing else: basketball, baseball, football, soccer and All-Star.
  2. Rule 1.02 · Holders first. No card leaves the desk without $AP holders getting a shot at it first.
  3. Rule 1.03 · Money buys $AP. Sell-backs and holder sales all buy $AP on the market, and those tokens get burned.
  4. Rule 1.04 · Funded or nothing. A.P. never spends money already promised to a buyer, a refund or a Draft Night.
  5. Rule 1.05 · Public wallet. Every pack, pull, sale and burn is on-chain. Check her work any time.
  6. Rule 1.06 · Automatic refunds. Outbid, late or unmatched? The money goes back to the wallet it came from. No ticket needed.
Post-gamePress Conference

Questions for the desk.

QWho is A.P.?

AA.P. runs the $AP card desk. She rips sports packs, sends hits to holders and retires $AP with whatever the cards bring in. Her name is short for Auto-Patch, the card every collector chases.

QAre the cards real?

AYes. Every pack holds one professionally graded card (PSA, BGS or CGC), stored and insured in Collector Crypt's vault. You can view it, sell it or have it shipped.

QDoes ripping make money?

AUsually not. Most pulls are worth less than the pack. The big hits are rare, and that's what makes it fun. Every dollar that comes back still buys $AP to retire.

QHow do I get a Draft Night spot?

AHold 1M $AP, open the draft while spots are available, and pay the spot price in USDC on Solana. Your pack gets ripped straight to that wallet.

QWhat does "retired" mean?

AA.P. buys $AP on the open market and burns it. Those tokens are gone for good.

QWhere's the contract address?

AOnly the address shown on this site. A.P. never DMs anyone a contract.

A.P. juggling a soccer ball

Rip. Hit.
Retire.

A.P. is on the clock.